Combat



Above you see a typical in-game battle scenario. In it, your poor ship is being attacked by an overwhelming Order of Light force and particulary, by a D'Vor class heavy cruiser, which is quite a nasty acquaintance.

Location information field   This field shows you basic location information, such as in what star system you're in and how far is the closest or targeted celestial body.
Targeting information field   Here you see the information scanners provide from the vessel you've targeted. Target's shields, hull integrity and range as well as identification information is given.
Active scanner (radar) display   Active scanner subsystem creates this tactical image of all identified and unidentified contacts within it's range. Your ship is displayed in the middle as a bluish arrow, hostile craft are red dots whereas friendly and neutral ones are green. Asteroids and space debris is gray.
System status display   Your ship's battery energy, atmospheric status and tactically safe distance is displayed. Safe distance indicates how near you can go to a starship before your energy signature is picked up - shutting down ship systems decreases this value, and makes undetected approach easier.
Target indicator   This line points to the ship you've targeted. Color indicates FOF-identification: red means hostile and green friendly or neutral target craft.
Heads Up Display (HUD)   The most tactically important status information is shown here, such as your shield and hull integrity status and any warnings onboard tactical computer might've issued. Pressing SPACEBAR will bring up ship functions menu, which also occupies this space.
Internal ship messaging   Messages from your crew or various onboard computer subsystems are being displayed here. You can scroll it up and down by holding mouse cursor above the message box and pressing PAGE UP or PAGE DOWN.



Keyboard mappings
Printable version of key mappings
Back to Gameplay index